Milestone 7

Milestone 7 (Mar. 23, 2021)

Introduction

This week's meeting we did our post-beta reflection and listed what is left to do for the final. We have three weeks left to the final so we need to make sure everyone has their hands full and can finish their stuff on time. 

Meeting Minutes(post-beta reflection)

-Mar. 22nd, 2021 8pm-8:30pm
  • Totem pole, 
  • House, 
  • Texture for house in museum, 
  • In museum there were extra models outside walls so deleting or separating them,
  • Multi-user interaction, 
  • Functioning teleportation system, 
  • Adding door to museum, 
  • Huge entrance space that needs to be filled (with tables and texture of a map and move map picture from wall to table), 
  • Looking at totem pole for long enough a dialogue pops up (text popup), 
  • Audio when you click on stands and popups, 
  • Glowing interactive items when looked at, 
  • Finding music (bronwen knows ambient website), 
  • Adding lighting, 
  • Readjusting sizes (scale so 1.6m high, ruler tool in maya to make sure its the right size)

Next Week's Sprint:

  • Totem poles models
  • Readjust size
  • Skybox
  • Other models

Team Trello Board


Challenges

Bronwen has difficulty with doing the teleport point she told us that we need to prepare for an alternative solution if it didn't work out. Dana and Minhye said that modelling the totem poles is very challenging and it takes them weeks to do. There are so many faces on a totem and they also need to make sure the pattern reflects the correct indigenous culture. That is why the process of making even one pole is taking so long.

Successes

We celebrated the success of the beta presentation. Minhye did well to find a good source to use for the interior museum to make it looks brighter. I am glad that the avatar function is working after debugging it many times.   


Numbers of Hours Spent

5 hours on making the interactive part and prepare the Beta presentation.
30 min on the weekly team meeting.

Media Pieces


Museum interior design from the beta presentation




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